Unfilled ovals?
BlitzMax Forums/BlitzMax Beginners Area/Unfilled ovals?| 
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| How to? Some bright spark recently posted a method on these boards, now I can't find it for the life of me. | 
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| http://www.blitzbasic.com/Community/posts.php?topic=41793 | 
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| Ta very much guys! | 
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| Another way: Graphics 400,300,0 ' outlined glPolygonMode(GL_FRONT, GL_LINE) SetColor 200,0,0 DrawOval 80,60,70,80 ' filled glPolygonMode(GL_FRONT, GL_FILL) SetColor 0,200,0 DrawOval 230,90,70,80 ' dotted glPolygonMode(GL_FRONT, GL_POINT) SetColor 0,0,200 DrawOval 160,180,70,80 Flip WaitKey EndIt would be nice if max had a SetDrawMode in a similar way to how SetBlend works. | 
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| Ah like that method Jim. | 
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| Now if you can come up with one for Arcs... |