blitzmax documentation
BlitzMax Forums/BlitzMax Beginners Area/blitzmax documentation| 
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| I wonder if it is possible to have a look on the documentation delivered with blitzmax ? I would like to check what is the BMAX functions available in term of 3D ? Is bmax managed the quaternion natively ? If not : could we use the opengl rotate function and interact from BMAX ? is the b3d format supported by BMAX ? is it the same format with bmax ? and so on ... | 
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| > I would like to check what is the BMAX functions available in term of 3D ? None. 3D will be a seperate module. Now if you want to do 3D and know OpenGL proper look up the nehe tutorials. They have a lot of source you can look at to see what it is like. | 
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| It means that with BMAX we are obliged to use opengl ? A version with 3D functions in "basic BMAX" is planned ? When ? | 
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|  It means that with BMAX we are obliged to use opengl ? For the time being, yes.  A version with 3D functions in "basic BMAX" is planned ? Yes.   When ?  When it's done. (There isn't an official release date, but don't be alarmed, there isn't an official release date on BlitzMAX for Windows/Linux either). | 
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| thanks | 
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| Go look at some websites about OpenGL, you can learn what the command set it like. |