GUID?
BlitzMax Forums/BlitzMax Beginners Area/GUID?| 
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| Can anybody explain how to do them the bmax way?  DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825a449, 0x7524, 0x4d82, 0x92, 0x0f, 0x50, 0xe3, 0x6a, 0xb3, 0xab, 0x1e);  *EDIT* oops wrong forum :( | 
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| 0x -> $ the IID thing should be the part without IID_ (check pub.directx9) but with a 9 as only DX9 is supported | 
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| Well the modules go from this...  (NOTE: INT,WORD,WORD,BYTE,BYTE,BYTE ect..)  DEFINE_GUID( IID_IDirect3D7,            0xf5049e77,0x4861,0x11d2,0xa4,0x7,0x0,0xa0,0xc9,0x6,0x29,0xa8);  To this... (4 INTS)  Global IID_IDirect3D7[]=[$f5049e77,$11d24861,$a00007a4,$a82906c9]  @Dreamora, I'm dumb but I'm not THAT dumb :) | 
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| Umm, I think I see a pattern emerging!... I've got it! :D  I'm dumb but I'm not THAT dumb :)  Well I'll take that back :)  Global IID_IDirectSoundBuffer8[]=[$6825a449,$4d827524,$e3500f92,$1eabb36a]  |