Noise sound
BlitzMax Forums/BlitzMax Beginners Area/Noise sound| 
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| I get a very bad-quality sound when loading the background music to my game. Does anybody know how to solve this? This is the music loading routine I'm using: 
		SonidoFondo = LoadSound("incbin::fondo1.ogg",True)
		If CanalFondo = 0
			CanalFondo = AllocChannel()
		Else
			StopChannel(CanalFondo)
		End If                           
		PlaySound(SonidoFondo,CanalFondo)
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| I don't think there's a problem with what you're doing - there are currently issues with Max's sound drivers but I think work is being done on it. | 
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| You mean there is sound already playing that becomes garbled during the load of the background music? If you can rebuild modules I recomend trying the version of freeaudio.cpp as posted in this thread otherwise an official update is imminent. | 
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| @skidracer: Well, you know, inminent sometimes means in a couple of months... :D Thanks for your info [EDIT] I've tried the freeaudio.cpp suggested in the thread you mentioned and the audio is ok now. :D Many thanks! No crapy sound any more. |