[MaxGUI] TreeView
BlitzMax Forums/BlitzMax Beginners Area/[MaxGUI] TreeView| 
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| I'm testing the CreateTreeView command, and I tryed to  add  the icons to the elements: if I don't indicate what icon I want to show (or nothing to show, I think is -1) I obtain ALL the elements of the TreeView with an icon displayed. It's a bug or I missed something? From the documentation examples: 
Strict 
Local window:TGadget=CreateWindow("My Window",50,50,240,240)
Local treeview:TGadget=CreateTreeView(0,0,200,200,window)
Local strip:ticonStrip=LoadIconStrip("toolbar.bmp") 'ADDED
SetGadgetLayout treeview,2,2,2,2
Local root:TGadget=TreeViewRoot(treeview)
SetGadgetIconStrip(root,strip) '<--- ADDED
Local help:TGadget=AddTreeViewNode("Help",root)
AddTreeViewNode "topic 1",help
AddTreeViewNode "topic 2",help
AddTreeViewNode "topic 3",help
Local projects:TGadget=AddTreeViewNode("Projects",root)
AddTreeViewNode "project 1",projects
AddTreeViewNode("project 2",projects)
AddTreeViewNode("project 3 is a big waste of time",projects)
While WaitEvent()
	Print CurrentEvent.ToString()
	Select EventID()
		Case EVENT_WINDOWCLOSE
			End
	End Select
Wend
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| after 3 days none can reply... I can't find a solution or it is a bug already known? | 
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| Looks like Max uses the first icon in the strip as a default. Have a look at this though ...  I did this by using the first icon in the strip as a 'blank'. Since it did not look right I filled icon 0 with dots to extend the treeview branch connection ..  Test Source: Strict 
Local window:TGadget=CreateWindow("My Window",50,50,240,240)
Local treeview:TGadget=CreateTreeView(0,0,200,200,window)
SetGadgetLayout treeview,2,2,2,2
Local root:TGadget=TreeViewRoot(treeview)
Local strip:TIconStrip=LoadIconStrip("icontest.bmp") 'ADDED
SetGadgetIconStrip root,strip '<--- ADDED
Local help:TGadget=AddTreeViewNode("Help",root)
AddTreeViewNode "topic 1",help
AddTreeViewNode "topic 2",help,2
AddTreeViewNode "topic 3",help
Local projects:TGadget=AddTreeViewNode("Projects",root)
AddTreeViewNode "project 1",projects,1
AddTreeViewNode "project 2",projects,1
AddTreeViewNode "project 3 is a big waste of time",projects,2
' ModifyGadgetItem
While WaitEvent()
	Print CurrentEvent.ToString()
	Select EventID()
		Case EVENT_WINDOWCLOSE
		End
	End Select
WendTest Icon:   | 
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| so it is a 'normal' behaviour. Ok thanks I will use 'fake' icons to override the problem like you suggest | 
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| As far as Windows goes, the first icon is always the default - as per VB6 and .Net. | 
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| I can't get the damn thing to use incbin'ed icons. Anyone? | 
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| This works fine for me ozak: | 
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| I get null on loadiconstrip. With bmp and png. Dunno what's wrong :) | 
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| mmm. this is indeed a wired bug - what os are u running from? apart that it could also be were u put the icontest.bmp graphics, it must be in the exaxtally the same place as the bmx file. | 
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| It is in the same place, and I'm using WinXP Home here. Edit: Forgot to include BRL.Ramstream and BRL.PNGLoader. Works now :) |