loop a sound
BlitzMax Forums/BlitzMax Beginners Area/loop a sound| 
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| How to loop music into my game ? I've used this code, but i don't know how to replay the song when it finished ! 
Local play:TChannel
play = CueSound ("mysong.ogg")
ResumeChannel play
Repeat
...
Until my game finished
Thanks | 
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| See: ChannelPlaying() | 
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| Load it first with LoadSound("mysong.ogg",True).  The True says whether the sound should be looped or not. 
Global music:TSound=LoadSound("mysong.ogg",True)
Global musicChannel:TChannel=CueSound(music)
ResumeChannel musicChannel
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