windows fonts
BlitzMax Forums/BlitzMax Beginners Area/windows fonts
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How can I load in a standard windows font, like Arial, with LoadImageFont, and the set it with SetImageFont and draw it with DrawText. I don't seem to get it to work! Is that because it needs bitmap fonts not true type font. The docs call it an ImageFont, what the hell is that anyway? Also I guess if I load a windows font, it won't be cross platform as it won't exist on the Mac. So in that case, where can I get some image fonts for use with Max? Thanks in advance. |
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That'll be a bitmap font module that you would need (anyone getting sick of this yet). |
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I wrote my own bitmap font code a while ago. So, if I can't use windows fonts, does anyone have some nice, royalty free for commercial use, bitmap fonts kicking around that they could share? thanks |
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This works but I have the verdana font in the same directory as the program...Graphics 640,480 myfont:TImageFont=LoadImageFont("Verdana.ttf",12) SetImageFont myfont DrawText "HELLO WORLD", 100,100 Flip WaitKey() What code are you using that doesn't work? |
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I was just being dumb, thanks TonyG. |