windows fonts
BlitzMax Forums/BlitzMax Beginners Area/windows fonts| 
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| How can I load in a standard windows font, like Arial, with LoadImageFont, and the set it with SetImageFont and draw it with DrawText. I don't seem to get it to work!  Is that because it needs bitmap fonts not true type font.  The docs call it an ImageFont, what the hell is that anyway?  Also I guess if I load a windows font, it won't be cross platform as it won't exist on the Mac.  So in that case, where can I get some image fonts for use with Max?  Thanks in advance. | 
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| That'll be a bitmap font module that you would need (anyone getting sick of this yet). | 
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| I wrote my own bitmap font code a while ago.  So, if I can't use windows fonts, does anyone have some nice, royalty free for commercial use, bitmap fonts kicking around that they could share? thanks | 
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| This works but I have the verdana font in the same directory as the program... 
Graphics 640,480
myfont:TImageFont=LoadImageFont("Verdana.ttf",12)
SetImageFont myfont
DrawText "HELLO WORLD", 100,100
Flip
WaitKey()
What code are you using that doesn't work? | 
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| I was just being dumb, thanks TonyG. |