aa problem
BlitzMax Forums/BlitzMax Beginners Area/aa problem| 
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| having trouble doing antialiasing on polygons.  Line smoothing works just fine but how do I do it with polygons? | 
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| you have to set the blend mode to alpha saturation and have a destination alpha channel, afaik | 
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| How do I do that? | 
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| Not sure if you need dest alpha but I think so. see the opengl docs about setting the blend mode. no idea about dx. | 
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| e.g glEnable(GL_BLEND) glBlend(GL_SRC_ALPHA_SATURATE,GL_ONE) that may not be the right combo but its along those lines, and this is gl only. |