Import
BlitzMax Forums/BlitzMax Beginners Area/Import| 
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| Is there a way to get the IDE to highlight commands from an imported Module like MiniB3d? | 
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| The functions/Types in the module need to be documented : Rem bbdoc: blah blah... End Rem Function myModuleFunction() End Rem then you simply run "Document Modules" from the Program Menu. Oh, and the module itself needs to be bbdoc'd too : Rem bbdoc: This is my module End Rem Module BaH.MyModule | 
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| What if I import  BMX files not modules and I want those commands (Functions) to be highlighted?? | 
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| Could you manually add them to commands.txt in docs/bmxmods? Probably depend how many there are I suppose but you could write a program for it. | 
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| oh ok... I just thought that maybe there was a quick and dirty way.... I'm playing with miniB3d as a BMX import, not a module.  Thanks for that tip though. Regards, Eric | 
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| TonyG I did what you siggested and it worked. The only problem is that if I do need to docmods it erases. I'm wondering if BRL could add an option of additional Keywords. or something of the sort. |