Calculate distance
BlitzMax Forums/BlitzMax Beginners Area/Calculate distance| 
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| Hello, I need to detect my mouse pointer(mx,my) is nearby a line let's say from (x1,y1) to (x2,y2) I suppose it can be done like this: a) Given mx (x1<mx<x2) as mouse coordinate calculate line's y b) if abs(y-my) < distance then mouse is nearby line Is there any better way? Thanks! | 
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| Thanks to Fredborg for the IsOnLine function (direct conversion from B3D) | 
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| yowzer! | 
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| Thanks for the code. Thats what I was looking for! I will use this code in BMax with bbLine (SDK) Grey: Can you please what "yowzer" means. Its a great moment to learn English idioms :) | 
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| Yowzer is similar to wow!  Nothing special. :) | 
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| yowzer! Thanks TaskMaster | 
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| Yeah a bit like Cor Blimey!  Althought that's a bit old now. | 
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|  Yeah a bit like Cor Blimey! Althought that's a bit old now.   And limited to people like Chaz & Dave and Dick Van Dyk :) | 
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| i read some where that the parabolic distance is way faster to calculate then the traditional manhatan distance.. gone see if i find that article again //Gnasher |