CoreDuo -> PowerPC
BlitzMax Forums/BlitzMax Beginners Area/CoreDuo -> PowerPC| 
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| Hello everybody! Can I compile game on MiniMac CoreDuo, so that it works on Mac PowerPC? | 
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| No.  You need to compile on a PowerPC Mac. | 
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| Unfortunately, PowerPC Mac's  no longer on sale :( | 
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| ebay? | 
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| Not fully correct: Install Windows Put PearPC on it Install OSX on it Compile it on OSX on PearPC Wise advice: don't do it through parallels. Virtualizing an emulated OS wouldn't be a good idea performance wise ;-) | 
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| You can surely buy PPC macs still, but maybe not direct from Apple. | 
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| I thought that since 1.24 or so PPC BlitzMax installed and worked fine under Rosetta on Intel Macs. | 
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| Does it compile ppc binary though? | 
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| well if the compiler works for ppc on an intel mac, it will produce ppc code. | 
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| That's all well and good, but I wouldn't feel comfortable releasing anything that I haven't actually tested on a real PowerPC Mac. | 
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| Does installing the PPC bmax also include the installation of the ppc xcode? | 
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|  Does installing the PPC bmax also include the installation of the ppc xcode?  To be able to compile Universal binaries, which Leopard can presumably do, you must already have a GCC that supports compilation of PPC code. So, the answer to your question would be, no. |