setAlpha
BlitzMax Forums/BlitzMax Beginners Area/setAlpha| 
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| is there some trick to using setAlpha?  It seems to not respond to floating point numbers for me.  It's acting like an integer. setAlpha 0.6 'will give me 100% alpha setAlpha 0.5 'will give me 0% alpha I'm using this before the draw code. Is that correct? Is there a special image mode I'm supposed to be in to get proper alphas? | 
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| Wait a minute, I think I need to use Alphablend mode | 
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| Yep! You need to use SetBlend(ALPHABLEND) for it to work properly. | 
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| lol, thanks, gotta love that manual. | 
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| Yep, that got it. | 
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| You don't *have* to set alphablend. You can use setalpha for other blends but notice  MASKBLEND Pixels are drawn only if their alpha component is greater than .5  . |