OOP question.
BlitzMax Forums/BlitzMax Beginners Area/OOP question.| 
 | ||
| Do you always have to extend objects in a chain as in... type transform type entity extends transform type car extends entity or is there a way to... car extends entity and transform? The goal is that I my not want entity to extend transform on it's own. | 
| 
 | ||
| No, there's no multiple inheritance on BlitzMax. | 
| 
 | ||
| <beaten to it> | 
| 
 | ||
|  No, there's no multiple inheritance on BlitzMax. No duck typing either, which is much superior to multiple inheritance. You can probably fake it well enough with reflection, if you're willing to take a potential performance hit. |