Import c files?
BlitzMax Forums/BlitzMax Beginners Area/Import c files?| 
 | ||
| Ok, I give up. How do you import c files? Do they have to go in some folder? Where can I find some info on this? | 
| 
 | ||
| brl.blitz imports alot of C.. I'm not sure if all C code has to be in BBType's or in extern's though.. Brucey? | 
| 
 | ||
| Do I need MingW installed? Does the c file have to be in a module? I just have it in a normal subfolder beside the bmx file. What are bbTypes? | 
| 
 | ||
|  Do I need MingW installed? I think so, yes.  Does the c file have to be in a module? No.  What are bbTypes?  Take a look at '../mod/brl.mod/blitz.mod/blitz_types.h'. I think it has all the definitions for standard BlitzMax types in there, which I would assume are used to actually pass objects without conversion. | 
| 
 | ||
| Import "mycfile.c" As simple as that. :-) If you have associated headers... you should also add : Import "*.h" before your "c" imports.  Do I need MingW installed?   On Windows, absolutely. | 
| 
 | ||
| Ok, I installed MinGW using the guide here and it's working now. Thanks for the tips. :) |