Any C++ 3d Engine with LOD for blitzmax?
BlitzMax Forums/BlitzMax Beginners Area/Any C++ 3d Engine with LOD for blitzmax?| 
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| Hi all, Any C++ 3d Engine with LOD for blitzmax? Thanks in advance | 
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| Why does it have to be written in C++? It's going to have to be wrapped in C to make it useable in BlitzMax anyway. What kind of LOD? Automatic? Dynamic? Progressive? Terrain? Mesh? | 
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| Any LOD as long as it works when there are many meshes in scene. | 
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| Then they probably all do to some extent. | 
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| Any suggestion? :) | 
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| leadwerks as you seem to require to push an insane amount of surfaces where only geometric instancing will help you, but not lod (thousands of surfaces even if just a single triangle, still kill the performance) | 
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| Any more comments? @Dreamora: Is leadwerks still written in blitMax? | 
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| Unsure what it is written in though I don't see the relevance of that as you don't get the sources. it still comes with a module to use though. | 
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| I got the info from the review of devmaster in 2008 Aug: http://www.devmaster.net/engines/engine_details.php?id=567  Although the engine is written in BlitzMax at the moment, it doesn't have any noticable performance issues,...  Any other suggestion? | 
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| Well there are wrappers for TV3D & Irrlicht | 
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| Leadwerks has LOD for a as many as you want. Models can use any number of LOD meshes. Not to mention the rendering capability is quite good. | 
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| Why is everybody so happy about leadwerks? maybe it has got some nice features, but it is slow and unstable as hell. Just a simple scene with a bunch of boxes causes by SM4.0 graphics card to run with 30FPS!! thats bad. | 
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| Don't know what your doing wrong, but I can load a TON of asset's and run at 50-60 FPS with only a Radeon 4870.. | 
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| Cause a 4870 is a high end card, the majority has cards on the level of the 4600, not the 4870 to create a game that a broad amount of users could enjoy it would have to run at 120FPS+ on your machine, at very least | 
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| 4870 is not high end.  Its $160...  thats not high end. And btw according to steam research, 80% of steam users can run LeadWerks engine. :) The latest Steam survey results reveal that 85.48% of machines surveyed can run Leadwerks Engine. 76.15% have a shader model 4 GPU. Which is pretty much any new developers target audience. So its not to outrageous the say this is a great engine, and everyone should at least give it a shot. The OP asked: Hi all, Any C++ 3d Engine with LOD for blitzmax? Thanks in advance This is the answer | 
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| @VicToMeyeZR: Is it written in C++? | 
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| the engine itself no.  BlitzMax.  But a lot of the users are coding their products in C++. |