wxmax svn broken?
BlitzMax Forums/Brucey's Modules/wxmax svn broken?
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When I ran an SVN update yesterday, it looks like it broke the WXmax mods in the process -- It finished checking out version 503, but the compile fails with a lot of errors -- it appears that some parts are missing? |
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just ran one here... seems fine |
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After deleting and re-syncing a bunch of the folders it's mostly OK now, with the exception of one: wx.mod/wxgcdc.mod is failing to compile with the following errors: Any ideas? |
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Allo... I was thinking as I went to bed last night, I aught to make a proper post about the win32 requirement of new static libraries. I've finally got the Graphics Context working under win32, which meant a re-build of the static libs... Hopefully that's it as far as tweaking the libs go. You can direct-download it here : wxwidgets_2.8.8_static_win32b.zip (5.4 meg) Apologies for the inconvenience ;-) |
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Ah, ok. Just out of curiosity -- is there any reason why these static libs themselves aren't part of the SVN trunc, but a seperate download? After copying them over it looks like everything compiled without errors now. Thanks a lot! |
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is there any reason why these static libs themselves aren't part of the SVN trunc Just the size really, I'd have to include at least 4 sets of libraries plus the headers, where the libs are around 20megs per set unzipped... which I don't think Windows user A would appreciate having to download 60+ meg of libs he doesn't need, for example ;-) |
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Fair enough... But maybe a seperate SVN trunk might be useful for those for which 60MB isn't a big deal? It sure would havee saved me a few headaches this time. :-) |