Is wxMax good for anything?
BlitzMax Forums/Brucey's Modules/Is wxMax good for anything?| 
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| Creating particle engine editors, it seems :-) Anything else? Surprise me ! | 
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| I used it to make the front end for a backup program I use here at work.  Backs up all of my servers every single night... wxMax is easy to use once you get a handle on it. | 
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|  Creating particle engine editors, it seems :-)  oh, excuses moi! =] | 
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| I'm using it to create a mesh editor. WxMax works real nice.   | 
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| What's wxMax? >< | 
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| And while we're asking stupid questions, what does NG mean? | 
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| wxmax = wxwidgets for bmax. http://www.wxwidgets.org/ And I guess NG = "Nuclear Glory"? | 
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| or... Next Generation?  Just needed a name to differentiate between the two bmks :-)  What's wxMax?  It's a cross-platform GUI toolkit (OS-based, as opposed to graphics-based). One might call it "fully featured", in that it has one or two features. | 
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| It has certainly a lot more features than that. For me, it works splendidly. Actually, I was just checking out how it works. But now I'm using it continuously for about a week. It saves so much time and effort. Thanks a lot for sharing it, Brucey. It must have been quite some work getting this to work. | 
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|  It must have been quite some work getting this to work.  It was about 1 year (on and off) to get to the first "release", although I think it only took me a day to get the very first window to appear on the screen... How time flies ;-)  It saves so much time and effort.   If you are using the GUI editor (wxFormBuilder), then yes, it is very quick to push out quite sophisticated applications. I much prefer the OO style of working than MaxGUI's procedural approach - but then I'm used to working in Java, do perhaps it's more natural for me. Glad you are enjoying it. | 
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| I love it too, and thanks again Brucey. I even removed the official brl module. |