Incbin with loadmesh()
BlitzMax Forums/MiniB3D Module/Incbin with loadmesh()| 
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| Any ideas why this doesn't work, is it not implemented yet or what? The result is just a cube instead of the b3d model. 
Incbin "untitled.b3d"
Local dude=LoadMesh("incbin::untitled.b3d")
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| Not yet implemented. Tried it myself a couple of weeks ago and got the cubes too. | 
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| Is this fixed yet? | 
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| no not yet but I'm working on it, besides a lot of other things. | 
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| Will this be fixed soon? | 
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| Yes. But it depends on your definition of "soon". Within a couple of months I bet. | 
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| Not in a couple of month ;) I have delayed my version again now and I'm proud to announce that the next version will have incbin support. I've got it already working but I have to fix some issues here and there. So I hope with a new release next week. cheers klepto2 | 
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|  Within a couple  Ha! I said within, so I was, at least a little, right! :D |