Hunted Max ( the next generation ;) )
BlitzMax Forums/MiniB3D Module/Hunted Max ( the next generation ;) )
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Here is a shot of the new version of Hunted (still very early days, coding is slow as real-life issues are taking a lot of my time :) ). Will work on the game when I can and make a decent editor using MaxGUI which is a major reason for using BlitzMax as with MiniB3d it has everything :) Without further addoo here is the shot: ![]() |
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Wich program do you use for modeling? |
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Quill3d for modelling, but to use it in minib3d I have to put it through UltimateUnwrap3d as it saves B3d's that minib3d can load :) |
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That looks great. |
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takes ages to lightmap but the results speak for themselves |
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working on the editor atm |
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Hi EdzUp, I wish to know: - How much time did it take you to port your ongoing development to BlitzMax + minib3d? - Is the game speed about the same? Cheers. |
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Nice shot |
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_33:The game itself is still in early days as im still churning out code for Elite Multiplayer. As for speed the game seems to run about the same speed as the Blitz3d equivalent :). Dark Ray: thanks :) |