How can I get the texture coords of the pickedx,y?
BlitzMax Forums/MiniB3D Module/How can I get the texture coords of the pickedx,y?| 
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| Hi I use CameraPickfunction() and I was wondering how can I get the texture coords of the picked x,y? Please help me | 
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| PickedU(), PickedV(), PickedW() | 
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| Thanx :) ITs a bit weird as some part of the code seams to be in b3d and some bmax but I will rewrite it :) Thank you very much | 
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| This is all Blitz3D code :-) | 
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| Well I did write in Blitz3D for a long while... so it shouldn't be a problem (or till now it isn't) | 
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| Damn... MiniB3d doesn't seamn to have the VertexNX,VertexNY,VertexNZ,VertexU,VertexV,VertexW functions. | 
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| Some of the function definitions are missing but the methods still exist in TSurface. Use surf.VertexNX(vertex_index) | 
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| Oh... stupid me :) |