Changing pixel alpha in textures
BlitzMax Forums/MiniB3D Module/Changing pixel alpha in textures| 
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| I need to be able to alter the alpha channel of a texture.  TextureBuffer doesn't work in miniB3D.  I tried loading in the texture as a pixmap, and changing from there, but I can't figure out a way to load the pixmap into the texture without first saving the pixmap to the hard drive first. I noticed that there is a pixmap field in the TTexture type. Would it be safe to access that pixmap and change the alpha channel there? | 
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| Yes that should be OK. |