Texture issue
BlitzMax Forums/MiniB3D Module/Texture issue
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Can anyone tell me why I'm seeing this join on my player's head? It is only apparent when zoomed out... Zoomed out: ![]() Zoomed in: ![]() As you can see there shouldn't he a problem with the UV edit: ![]() Is it a lighting problem? |
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looks like you didn't merge the vertices at the seam on the head so you have 2 seperate normals on that vertex which means 2 different lighting on both sides of the seam most likely. but thats only a guess. |
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Hm, any idea how to fix that using Unwrap or FragMotion? |