Entityradius and scale
BlitzMax Forums/MiniB3D Module/Entityradius and scale| 
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| Hi, can anyone tell me if the entityradius for collisions is changed if I use scaleentity? And how about scalemesh? Or do I have to manage it manually? | 
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| yes, for scaleentity and picking is messed up dont use scaleentity | 
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| EntityRadius is not changed if you use ScaleEntity or ScaleMesh. Also, as far as I know ScaleEntity does not mess up picking - for an example see teapot.bmx which scales the teapot using ScaleEntity. | 
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| I was presuming that it did because Blitz3D did, my bad |