IDE Developers!
BlitzMax Forums/BlitzMax Programming/IDE Developers!| 
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| Hi, Is anyone out there (apart from Ziggy) working on a Max IDE? | 
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| This guy is, Mark. http://www.blitzbasic.com/Community/posts.php?topic=70647 He's stated that he is going to implement Max Support. Are you looking for an IDE specialist to code a new cross platform IDE for Max? | 
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| Thanks Amon! Yes Mark as Amon noted - the plugin is not far away. | 
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| Albeit slowly, it is a part of where I want to take my engine in future, but that's not going to be happening soon. It will be a very different way of programming. | 
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| There's HydraMax and QIDE(not public yet), IndeED...etc. HydraMax http://www.blitzbasic.com/Community/posts.php?topic=68092 IndeED http://www.blitzbasic.com/Community/posts.php?topic=70512 | 
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| I was working on a custom crossplatform CodeArea control for the CE verison until you opened your mouth about your new one :) http://www.blitzbasic.com/Community/posts.php?topic=63829#712442 | 
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| I'm working on one in my spare time. | 
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| Perhaps Mark wants to compare his own (new?) efforts to what's being developed elsewhere? ;) | 
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| He probably has new debugger features he wants to allow other people to use in their IDEs. | 
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| @dmaz The code control is pretty superb, are you still working on it? And how's the CE version going? | 
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| thanks. No not really, my interest wained when I got busy outside of "hobby" programming, hit a road block with custom keys on Mac and when hints of a new editor started to appear in the bugbin 7 months ago.  there is still much to do with the control and with the new official editor on the                    horizon I didn't think it would be worth it.  I may be wrong.  I think the CE version is also in a holding state until we see the new one, but you would need to ask Mark Tiffany about that. | 
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| Yup, CE IDE is in a holding pattern until we see where mark is going.  I really wanted to put dmaz's codearea in as it is really rather nice, but can't quite bring ourselves to put the effort in if it's going to be wasted. I still think it would be great to see the official IDE == open source CE IDE, but I understand mark's concerns about such a proposition. | 
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| Yup. Just started on it yesterday tho'. With only two hours of work into it, I'm amazed at how much cool stuff you can do quickly in Python. | 
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| i cant find the bcc.exe passing values... i cant get my ide to actually run anything using the bcc.exe admittedly i dont know enough about Max but id like a starting point in the commands used in dos to make a simple test.bmx file run | 
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| Kind of, I'm currently working on the data structures and carefully planning how codecompletion, folding etc... will be done. I'm also working on a basic parser and expression evaluator to allow for robust and accurate code completion. Things would be so much easier if there was a formal grammar to work from. I find undocumented things virtually every day that force me to re-evaluate my design. (e.g. did you know you can define Types inside functions & methods.) | 
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| FD - you mean you're not writing an Eclipse plugin after all that evangelising?  ;-P | 
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|  FD - you mean you're not writing an Eclipse plugin after all that evangelising? ;-P  I was going to, but writing an Eclipse plug-in is a rather elaborate task. I figured I'd write on for X-Develop instead, but seeing as X-Develop can only use the Java or .Net compilers (so no BMK, and certainly no GCC) and development seems to have stopped for it, I figured I might as well just write it from scratch. Considering the amount of progress I'm making in what limited spare time I have, I'm fairly sure this is the right way to go. I mean writing a lexical parser in 4 hours time? Heresy, right? Wrong. Python is awesome. | 
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| So Mark, whats the G.O.?? |