Max 2d and 3d combo?
BlitzMax Forums/BlitzMax Programming/Max 2d and 3d combo?| 
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| Are there any open-gl based max3d system that supports using the max2d system at the same time?  Or is this something that is not possible? | 
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| The solution is available for MiniB3D in this post: http://www.blitzbasic.com/Community/posts.php?topic=69542 Minor tweak may required tho as not much ppl working on it yet. | 
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| That combo works fine. In this pic the world is 3d, the gui is FryGui. I simply put the TGlobal.EndMax2D before renderworld and TGlobal.BeginMax2D after it. Actually, if Klepto has fixed the bug in his forthcoming extended version then you won't even need the Tglobal commands. :)   | 
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| That's great!  I'll give that a try tonight, thanks! |