What was the official fix for the mouse lag?
BlitzMax Forums/BlitzMax Programming/What was the official fix for the mouse lag?| 
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| I've searched and some say the mouse lag is gone(it's not...)  BTW, this is when drawing an image at MouseX(), MouseY() and having Flip 1. I'm currently doing a GrabPixMap(0,0,1,1) right before Flip and that helps quite a bit. Just wondering if anyone finally solved this. Btw, it lags in DX7, DX9, and GL. | 
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| I test on four PCs (2xWin7, 1xVista, 1xXP), and don't see any lag at all. Need more details/code. | 
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| For me I get some lag on my pc at work in OpenGL sometimes, usually the grabpixmap 1 pixel fixes it. | 
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| it'll definitely go away if you create your own image mouse. | 
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| sswift had issues with mouse control in his game.  It wasn't lag as such, but Windows 'pointer ballistics'.  He helpfully posted some raw input code once he fixed it: http://www.blitzmax.com/Community/posts.php?topic=85660#969815 | 
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| And it's gone if you use Flip( 0 ) instead? | 
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| It's just the general lag created by drawing a .png cursor at MouseX() and MouseY().  I've finally found a fix tho.  No more lag here with any driver used.  Bout darn time... | 
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| What fix? | 
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| ... | 
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| If you found a fix, then tell us what it is. |