c++ and includes
BlitzMax Forums/BlitzMax Programming/c++ and includes| 
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| when i tried to compile bmax app with c++ imports. i got error 'printf: No such file or directory" or something like that. and after some googling, i found solution. "MinGW must be located on the same partition as the files you want to compile " so when i copied app folder to C-drive it worked. but i dont want store my projects in C: so i made small fix. i added all MinGW include\ folders to bmk cc_opts. so in bmk_make.bmx and MakeApp function i added: cc_opts:+ " -IC:\MinGW\include" cc_opts:+" -IC:\MinGW\include\c++3.4.5" cc_opts:+" -IC:\MinGW\include\c++\3.4.5\backward" cc_opts:+" -IC:\MinGW\include\c++\3.4.5\mingw32" cc_opts:+" -IC:\MinGW\lib\gcc\mingw32\3.4.5\include" and now it works in any drive. is there better solution to do this? i have tried Import "-IC:\MinGW......", not working. made "module" and ModuleInfo "cc_opts: -IC:\MinGW..." and import that module, not working. This is my test app test.bmx: SuperStrict Import "cpp.cpp" Extern Global TestMe:Int Function add:Int(a:Int , b:Int) End Extern Print "TestMe=" + TestMe Print "Add=" + add(testme , testme) cpp.cpp: #include <stdio.h>
int TestMe=69; // c++ globals
extern "C" {	// extern all functions
	int add(int,int);
}
int add(int a,int b) { // function
	printf("Add: %d+%d=%d\n",a,b,(a+b));
	return a+b;
} | 
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| Sorry to be lazy but do you mean you could only get this partially working? So why can't you store your stuff in C:? I don't understand why you need to complicate this. | 
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|  So why can't you store your stuff in C:?  Why would he _have_ to? Programs enforcing essentially hardcoded paths on you can be really annoying. Perhaps he stored his project files on a server network share, that's automatically being backed up? | 
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| greetings :)  you dont need to have them in the same drive, you just need MingW in your path.  i keep MingW and BMAX on a portable USB drive.  when i need to run BMAX with MingW support i use a BAT file to start BMAX.  the BAT file will temporarily add MingW to your path.  i tested my setup with your example by relocating MingW to C and updating my BAT file to reflect the C:\MingW directory.  my develop drive is D:  with this setup your example compiled and ran correctly.  see my post here for the BAT file: http://www.blitzmax.com/Community/posts.php?topic=82239#930030 | 
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| What do you mean "have to". I didn't say he had to, I asked why he didn't want to. Yes there's no need to have the path hard-coded but we're talking about MinGW here. To get it compiling with Bmx on the C: drive is enough for most people. Anyway, fortunately gman has come to the rescue. :) | 
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|  So why can't you store your stuff in C:? I don't understand why you need to complicate this.   because i keep my projects other drive. and i made fix, modified bmk and thats fine. and thanks to gman. |