Retro-chunky-pixel look
BlitzMax Forums/BlitzMax Programming/Retro-chunky-pixel look
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Hi, I was looking at this banner, and specifically at the "font" used by its maker: ![]() Do you know any tools-filter-method or have some piece of code that, given a basic image or font, processes it to get the "pixelization look" as a result? Waiting for your replies and hoping. ;) |
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That will be my website :) Was a bit strange seeing it here. If you want just chunky pixels without the gap between them, it should just be a case of scaling with no filtering. Adding the gap should again be a case of scaling the image without filtering and then just removing a grid of lines based on what the scale of the image is. So if you scaled it up say x4, remove every 4th pixel across and the same down. I don't have any code or filters to do it. The above is just how the font was with added glow and blur in PhotoShop. |
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Hi Big. Is it your site? Really? ^__^ I catch the chance to say thanks for the nice Annihilation game and sources. Really an awesome remake with *plus* a lot of useful code to learn from. Your reply hits the nail: I was mainly aiming at the grid gap effect, 'cause I figured out which other filters were involved for the additional effects. I guess it's time for me to make some (simple) coding to get that effect. I'm considering to realize it as a post-processing effect, to be called before Flip() calls. :) Thanks a lot! :) |
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That reminds me, I should get around to releasing the engine I made for Quest:![]() |
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Nice LCD homage! I love it!!! :) |