TImageFont on MacOSX
BlitzMax Forums/BlitzMax Programming/TImageFont on MacOSX
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I'm apparently having some issues with TImageFont on MacOS, which doesn't happen on Windows. Here's a picture of how a font is being rendered:![]() Look the "Ok" in the button - it's very strange! On Windows, running at the same resolution, the font is rendered correctly, wihtout any problem. Have anyone encountered something like this before? Any clues on how to solve it?? I have this puzzle game, to release ASAP - but this is the only thing pending to solve... |
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Nevermind - fixed it. I was drawing text on float coordinates - converting them to int solved the problem. |