Pub.Cg
BlitzMax Forums/BlitzMax Module Tweaks/Pub.Cg| 
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| Module for nVidia's Cg toolkit.  I've only included the neccessary import library and the BlitzMax source.  You still have to download the 1.4 toolkit. I don't yet have code in for Linux or MacOS. If you want to add MacOS/Linux support, I'd advise going to nVidia's site and grabbing the neccessary packages/disk images. Download Edit: Forgot to mention, this is only the core library. CgGL and the rest will follow soon-ish. | 
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| Cg GL runtime module uploaded.  Once again, you still have to download the toolkit so you get the neccessary DLL/SOs. Download | 
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| examples of use? | 
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| Is there a way to use the Cg functions without the *.a libary? Jay: http://developer.nvidia.com/page/documentation.html cu olli | 
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| Jay: Google. Vertex: No. Bad question. |