Problem with 2 TYPES and colusions
BlitzPlus Forums/BlitzPlus Beginners Area/Problem with 2 TYPES and colusions| 
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| I have a topic on BC, but no luck. I cant get a my game to detect a colusion of a bullet and an astroid. However, I am using types. Bullets are triggered and rocks are comming at  random.... Please see my topic on BC(I hope that isn't against any rules) | 
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| Blitz has problems detecting collisions between two moving objects. | 
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|  Blitz has problems detecting collisions between two moving objects. A wonderful feature for a gaming language... | 
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| Hey man, what do you mean WolRon?  problems, this is all I need for my game ... please explain further? JB You must be kidding, right? | 
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| Sorry, my response was in reference to 3D collisions.  Since this is the BlitzPLUS forum, it was probably my mistake.  I am assuming your problem is in detecting collisions between images, correct? You should post some code. | 
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|  You should post some code.  Or a question. | 
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| It's fine dudes.  Basically my game collision is working fine, brill in fact.  I was writing it just as I read the post and thought "Oh, no. It won't work due to some bug or something".  But actually, as it was a red herring I am pleased to report that the code is AOK, thanks. The game is a kung fu platformer, old style. I'll post a demo soon. It's still really primative but has a great arcade feel. see you changed from holes to battles now (tag line), Wolron. |