Sound and such

BlitzPlus Forums/BlitzPlus Programming/Sound and such

Berserker [swe](Posted 2005) [#1]
This will probably be a short thread but i think many would like to know: WHERE CAN I GET WEAPON SOUND?

Also; can there wreally be copyright on weaponsounds? i can understand if voices from different games are copyright(ed) but weaponsound... How different can they possible be?

I cant wreally play my own sound at home either =)


Kevin_(Posted 2005) [#2]
You could 'RIP' one from another game and play it at a different frequency and hope that nobody notices :)
Eeer, Not guilty, Honest!

Make your own by sticking a microphone in your 'mic in' socket and record some sounds.

Search the net for 'Free wavs' and use them.


WolRon(Posted 2005) [#3]
Also; can there wreally be copyright on weaponsounds?
Of course! Anything that you create (or in this case, could be 'record') is automatically copyrighted (unless it's a recording of something else copyrighted...). Anything that someone else creates or records is automatically copyrighted by them.

I cant wreally play my own sound at home either =)
Of course you can. There are plenty of freeware, shareware sound editing programs. Use them.

If you have a microphone, you can make plenty of sounds yourself just with your own body or the things you have around you. I for instance made a slot machine game and needed a sound for the coins dropping into the machine and coins being paid back to the player. I achieved it by recording myself dropping quarters onto a tin can cover. I recorded multiple samples and used the ones I liked.

You can start with a sound like I did above and modify it by using the sound editors features to come up with even more sounds.

If you don't have a microphone, you can still find freeware sounds off of the net, and modify them to your liking.



P.S. wreally is spelled really


Berserker [swe](Posted 2005) [#4]
Well let's say i would rip from some other game theoriticly offcourse =) how would anyone hear the differens between my gunshot and theires? Probably by running the two sound in a program and se that they're identical... nevermind

I guess i could search the net.

But i dont have many weapons laying around the hose to use as sound, i do have a mic though.


WolRon(Posted 2005) [#5]
A gunshot sound could be created by slapping the microphone or some other object.

An explosion could be created by making an explosion with your own voice and then modifying it some.

etc.
Get creative...


Berserker [swe](Posted 2005) [#6]
WolRon btw, you use to be nice and help me and you seem very entusiastik about programming (over 1000 forum posts) may i add youre site-adress to my "links"-section of my site?

Two short questions:
How long have you've been using Blitz*-products?
Do you work as a programmer or is it just a hobby?

One more thing.
P.S. wreally is spelled really

Excuse my English, im from Sweden.


WolRon(Posted 2005) [#7]
Go ahead and add my site to your links :O

I've been using Blitz for about ~3 years. I program as a hobby. I've been programming since I was about 12.


Grey Alien(Posted 2005) [#8]
Yeah, either make your own with a microphone and basic effects like echo, volume boost, pitch change etc. But quickest is to search the web for "Free Wavs" as Prof says. This worked great for me. Shouldn't really nick copyright wavs, even though it is extremely unlikely you'll be found out.

Glad to see you are an avid hobbyist Wolron.
Since I was 8 I learnt on a Spectrum 48K then C64 Basic and ASM. Also BBC and Amiga 500/1200 and finally PC. Used Blitz Basic on the Amiga of course, much better than Amiga Basic and AMOS etc. Devpac (assembler) was great but much slower than Blitz to get results. Good days.


Berserker [swe](Posted 2005) [#9]
Well i started programming in school we used FreePascal to do easy mathematical programs to calculate taxes or heights on buildings and such. We had homeworks wich i loved to do and i always filled them with unnecessary features such as different colors and help-funktions just to learn a little extra at free will. Later on we had a year in school without programming but we were told to work with c++ the next year. I was eeger (dont know the word) to be a bit ahead everybody else so i planned to start programming on my spare time at home.

Offcourse all the proffesional programs were too expensive to me and i felt that since programming were so close to my heart i didn't want to use pirated programms. I needed to honestly say that i have bought theese programs and i could get help on the net.

I had to find some other program to prectis my skills with while we didn't have programming at school. I started with a demo of DarkBasic but moved on to BlitzBasic very quick as it was part of a PC-magazines cd.

With BlitzBasic me and a classm8 started developing a 2D-game simular to "Duke Nukem 2D" called Törmenäjtör. And we returned it to shool as a projekt-work (a 100hour projekt). We started from scratch and did it all our selfes (execpt the sounds) and we got the best grade !!!

Since this was a school-projekt copyright laws dont apply. But now i bought all Blitz-products and im working on making a new version of Törmenäjtör with my own sounds and all. Then im gonna use it as a way in to Collage to become a game-developer.

Right now im in the armmy so i dont have much time... But i have my visions.


Grey Alien(Posted 2005) [#10]
Is military service mandatory in Sweden?
How can I get to see your game?


Berserker [swe](Posted 2005) [#11]
Well yes it is, but most people can skip it if they wreally wreally want.

My old and buggy game is found here: http://www.lewser.se/berserker


Mr Brine(Posted 2005) [#12]
You want some sound effects?

If you can get hold of a complete copy of mame, theirs a sound effects directory with a fair few sound effects from a selection of early 80s arcade machines they couldnt get sound emulation working on. Although where you'd get a complete copy of mame from, I dont know.

Alternativley I found this site a few months ago:

http://mediasoftware.sonypictures.com/loop_libraries/default.asp?cid=3

this has got a selection of 'taster' sound effects that are free to download.


Berserker [swe](Posted 2005) [#13]
Thanks, i'll look in to that