3ds max 8 to paint textures?
Community Forums/Developer Stations/3ds max 8 to paint textures?| 
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| Is there some sort of plug-in (preferrably free!) for 3ds max 8 that can allow you to paint textures onto a mesh? | 
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| Not really. Most of the painting tools are vertex coloring tools. I usually lay out all my UV's in max and then do all my texture painting in PS and ZBrush. Try tattoo,... 3d paint written in blitz. http://www.terabit-software.co.uk/ | 
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| tattoo doesn't paint textures though, does it. | 
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| Yes it does. What did you think it did? | 
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| I only saw it paint rgb's... | 
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| What are rgbs?! It paints with photoshop style brushes. | 
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| rgb's = red blue green's = colored pixels. | 
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| And colored pixels are not textures? Seriously, there are 3 ways to color objects that I can think of. 1. Object (entity) color 2. Vertex Colors 3. Texture Maps What are you referring too? I've been doing this for 20 years and I have no idea what you are referring to. Colors use RGB values of course, but that applies to all methods. | 
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| I was talking about picking a texture file (bmp, tga, jpg, etc.) and painting that directly onto a mesh, like how maya does it. | 
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| Oh,... so you are not talking about painting on a mesh at all. You just want to apply a texture that has been already made? Look in the Max help at the material editor, and possibly UV coordinates if you don't already have them on your mesh. | 
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| no, like taking a brush and painting a texture onto it...(click and drag on a mesh, the projected mesh area has that texture placed to it) | 
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| Ahh. Take a look at the polyboost plug-in. Lots of poly modelling stuff in there, and some good texture painting tools also. http://www.polyboost.com/ | 
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| awesome, thanks | 
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| dang, It's not free...any freeware lol? |