lil model....large pic....
Community Forums/Graphic Chat/lil model....large pic....
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![]() i did a lil tuto but it was boring so i kinda improved it:P very usefull tuto tough and no photoshop pure max...... [edit]smaller pic:P[/edit] for large pic *clicky* |
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Nice image, Is this for a game you are working on? Also... How many polygons? |
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11734 Verts and 11584 faces dont know about tris... and no it's not for my game. this is just to show of some aquired skills... |
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attack of the mutant beercans from outta space :) looks nice tho. Cinema 4D? |
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3d studio max... and after a lil photoshop treatment >> http://www.balpoint.com/ << it's the front page cover |
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is it a translucent flying pig? |
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what exactly do you mean? naa im just messing with ya...ad it's mr. alien fish to you! the end result doesnt look that bad ![]() |
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a new model i created.....Orc Ship bare in mind that i made these models up. ![]() a lil desktop download *clicky* |
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nice materials! |
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They look like the product of a 3dsmax doodle :) You know where you start out with absolutly no intention of creating a speciffic thing, then end up blobbing something into a shape :) I don't really like the first,.. looks a bit "rough around the edges". But the material on the second one looks smart :) |
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the first one was on a tutorial witch i found to be boring so i improved it. The second one i wanted to create a spaceship and i made one....I know the official way to model is to draw it first on paper in diff aspects and the load em up n make em 3d....sound boring don't it? |
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I sometimes sketch on paper what I want it to look like, but I never draw them in the aspects and 'trace' them in 3D. Too timeconsuming and unflexible. |
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well i beleive when working on a game all graphical aspects are drawn on paper....first....and modeled lateron.. |