Snake dude - Large-ish images
Community Forums/Graphic Chat/Snake dude - Large-ish images| 
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| Was going to wait to pimp this until I had the UVW mapping finished and a skin in the works, but eh.  I tried to up the poly count to something like 6,000, but I can't find anything worth adding yet.    No Wires   No Wires  No Wires Can't wait to get this git UV mapped and a skin under way. | 
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| Looking very nice.. does he just eat chinese or does his chopsticks work on other food aswell? ^^ | 
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| Very nice.  Are you sure you're counting polygons correctly?  That looks like more than 3600 to me, and I know a lot of modeling tools count four-sided polygons as 1 polygon, when in fact they are 2 three-sided polygons.  To get an accurate count you often have to triangulate the mesh (but undo before you save!) | 
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| jhocking: Don't worry, I made sure to triangulate the mesh when getting the count. | 
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| looks cool!!! | 
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| not bad noel. I ws womdering about the snake body, should n't it be a bit rounder.? you should give him some big pointy teeth and big snake type eyes looking forward to seeing the texture | 
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| The eyes are pretty big as is, but the shape of the sockets/lids could definitely do with some work.  I'll make the teeth bigger. | 
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| Looking good man! |