skeleton 1,600 polys
Community Forums/Graphic Chat/skeleton 1,600 polys| 
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|  He's bad and b3d. Modelled and textured from scratch to the tune of 1,600 polys. | 
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| nice :)  Does he come with a range of accessories? | 
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| Really cool. | 
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| harry hausen would be proud of you.  nice work. | 
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| harry hausen rocks! I loved his films - jason and the argonaughts and so on... classics! | 
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| RAY HARRYHAUSEN not Harry Hausen. Genius work he did, I love all his films, I have them all on DVD | 
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| Awesome skelly btw lowcost. | 
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| Great work! Hope your going to create a whole army ala Jason and the Argonaughts. Great film with a great name too :) Jason. | 
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| I'd love to see it animated. Actually. I'd love to see it start pulling itself out of the dirt with a sword and shield and start attacking me. Go for it. Recreate the Jason and the Argonauts scene :) | 
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| Don't tempt me! you know I want to :) | 
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| V nice :) | 
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| Nice. Perhaps the neck could be shorter, lowering the head. | 
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| haha nice. He (it) looks too happy though. Look at that large grin on the face :) ) | 
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| really nice bag o bones ya got there Rob... yep, he looks like one of the skeleton warriors in Jason and the Args, an all time classic... what'dya have planned for him... --Mike | 
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| Very nice, and only 1600 polys!? Did you have a nightmare getting everything in the right proportion? I know I did when trying to model a correctly proportioned human. :/ | 
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| The neck's rather long, and the place where the spine merges with the pelvis doesn't look finished.  Other than that, it looks great. | 
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| thanks for the feedback guys. I fiddled with him a little and made some ragdoll. I figure I can export right into tokamak. www.redflame.net/images/ragdoll.avi | 
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| Awesome model, but I would say the texture is too much of a stark greyscale. Since you are going for a realistic look I would yellow the colour a bit and make the dirt "antiquing" a bit brownish. Other than that (and perhaps the neck length) great job! | 
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| Very nice! Well either a Jason and the Argonauts or Golden Axe? ;-) What modeller did you use? | 
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| Thanks lads! I did him in max, and the texture in photoshop. I've sinced fixed his proportions too. | 
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| Nice job, hands look a little odd though.  I really like the legs. | 
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| Nice work. |