The make a 'Raygun' compo!
Community Forums/Graphic Chat/The make a 'Raygun' compo!
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Hi, The new subject for this weeks modeling competition will be... 1930's to 1960's Rayguns! Yes!, go back to a period in time, where the actual design of the gun had no relation at all to it's function. A time of lightning bolts, antennas, hot-rod paint jobs & 'swirly things' :) The model should be 1000 tris max, with a texture map no bigger than 1024x1024 and suitable for use by any alien invader with no sense of taste! (although, if it comes in a vanilla flavour, they'll probably take it anyway!) Here's a little inspiration for you: http://www.toyraygun.com Previous compo threads: http://www.blitzbasic.com/Community/posts.php?topic=37844 http://www.blitzbasic.com/Community/topics.php?forum=92 Winner will be announced next Monday evening (Sept 13th), so get modeling, have fun & good luck! Tom p.s please, no rayguns called Ronald! :) |
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This contest I'll want to enter. Crates and chairs just aren't terribly interesting to model. EDIT: Alright, I picked a gun from that site and modeled it. Now to do the texture and I'll post. |
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Okay, here is my crappy raygun. For those of you who don't know. It's a Sub-Atomic Particle Obliterator. Yeah, I know it's 'Low-Poly'. ;) I'm a total Max noob. Check out my portfolio online and make fun of it, too! Cheers. ![]() and here is another bad attempt. I think it makes the first one look good. At any rate it's a good arguement for not using 'blob meshes' when you're modeling guns. ![]() |
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Here's my gun www.3darteest.com/downloads/raygun.zip The mesh came out great, but I spent like zero time on the texture. I rather like the low-rent cartoony look however. It fits with the whole scifi B-movie theme. ADDITION: Thanks to Richard Colletta, here's a screenshot ![]() |
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Im a bit exhausted from all the competition :P and guns arent my favourite (i'm one of those peace protestors) and i believe we can have peace with Aliens too. So instead, i will design a nice landing pad with and ice-cream stand for any aliens that might use any of your guns ^^ |
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Nice one Joseph the light grey texture looks like its painted on paper and scanned into the computer (not that its a bad thing) and it fits the raygun perfectly. |
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jhocking - can you post a picture here? |
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Nice Joe... I like the environment mapping. It adds that nice new plastic feel to it :) |
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C'mon guys,... we need more rayguns! Here's mine,... not done yet, but don't know if I'll get to the itty bitty details. 876 tris. ![]() And here is the blitz mesh and scene if anyone wants to play. (free to use as you wish) http://www.redgreenbob.com/proofs/pongo/blitz/pongo_raygun.zip |
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Here one I made in Rhinocerous, textured in Gamespace:![]() |
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C'mon guys,... we need more rayguns! OK - here's an oldie! I dug out one that I did in DesignCad 3D back in 1992: an early attempt at a Matsumoto-style pistol from Star Blazers (Space Battleship Yamato). It's 4,600 polys with *no* texture map (not an option back then), just materials, and it's pretty crude in other ways as well, so this isn't a real contest entry. It's just so that anime-style rayguns won't be completely unrepresented ^_^ : ![]() |
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This is as far as I got with this, the rifle is still too complex, and I'm no good at texturing.![]() |
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And the winner is...... JHocking! I have to say I pondered between Js and Pongos, but the silver sherrifs star on Js done it for me :) A special mention to Wendelms model, it looks scarily like something Arnold Schwartzenegger would use to pull Bush out of his ass......erm.....I mean, tracking devices from his nose! :) Hopefully a better turn out for the next compo! Cheers Tom |
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Ah crap, now I gotta think up the subject matter for the next comp. |