Pistol
Community Forums/Graphic Chat/Pistol| 
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|  I modeled that using this pic as a reference:  (I don't know what kind of gun that is.) And I textured it by taking important looking stuff out of this pic: (I don't know what gun that is either.) It's 12 objects, 235 faces, 403 edges and 192 vertices. It's the first time I have used pics as textures. | 
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| I cant see the first picks to well. Add a light and re-render. But from what I can see it looks good. | 
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|  from what I can see it looks pretty good :) *EDIT* the back of it doesn't quite look right though. *EDIT* The gun looks a bit like a Luger | 
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| Use the AmbientLight command, or whatever its called, to brighten things up in Blitz | 
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| I don't think thats a Luger. It looks more like a Walter P38 :   | 
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| why not texture it with the picture you have. eg apply the picture you have as a texture to the whole side, I find the results are quite good, any facing that isnt the side can be made up from cutting and pasting from the original picture. This way you can save a hell of a lot of polys and get a more accurate model, you would not have to model the safty catch or the grooves. If I can find it I`ll post a picture of  pistol I made a while ago so you can compare. | 
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| I would make the gun less thick. It looks thick to me. | 
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| yeah and add some verts, too | 
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| I would, but I only know the very basics of wings. |