Yhaerok
Community Forums/Graphic Chat/Yhaerok| 
 | ||
| Latest Monster From my fps:  Made completely in Anim8or | 
| 
 | ||
| I like it | 
| 
 | ||
| He doesn't look very.... versatile?  Arms growing out the side of his head?  Two knees on each leg?  Not sold, tbh... its a little too bizarre, and not very scary, really. | 
| 
 | ||
| I don't see anything wrong with the design *i disagree with GfK* but the textures of the face/body (purple part) needs to be re-done IMO. | 
| 
 | ||
| I think the purple spoils it. I semi agree with gfk, it looks very bizare, but not scary. It is modelled and textured well though. | 
| 
 | ||
| it has something.... I think it has humour: a monster desperately trying to look evil, but he is laughable because he cannot control his gun-arms which are mounted too high. | 
| 
 | ||
| Nice Work. The legs need a bigger angle, unless you want a kind of X-Legs look. And yes, the purple isn't scary and ulgy enough. I'd rather like to see Skin, Muscles, Fur etc. You may get some inspirations from unreal engine 3 monsters: http://www.unrealtechnology.com/html/technology/ue30.shtml | 
| 
 | ||
| Looks like a final fantasy 7 enemy! | 
| 
 | ||
| The only glaringly faux-pas, move the arms down to meet his shoulders! Double knee? No I think it looks like an animals hind legs, nothing wrong with that. You model 1000 better than me so ignore the above ;) | 
| 
 | ||
| Thanks, yeah, the purple should have a skinlike texture to it, but i was trying to achieve something more like a matted plasticy flesh. Having it arms there are part of its wierdness: its not really meant to be scary on its own: more mysterious: it should be scary though when it comes charging around the corner at you with dual wielded shotguns. Its more of a Beast of Power than Versatility. Saying that, i came up with the design when i was ten, so some revision wouldnt hurt.... | 
| 
 | ||
| The quality of the model and the texture is really really good, but, as you said, changing the design might be a good idea... | 
| 
 | ||
| I agree with Gfk on the arms-from-head thing, but double-knee legs like that are pretty standard for images of fantasy humanoid creatures.  Good texturing on the metal parts. | 
| 
 | ||
| you could have the arms mounted on the back thingie? That'd look maybe more realistic and balanced. | 
| 
 | ||
| I like it. The purple could work if you make it more like the color of a black eye, darker and more blood veins. I like the arms coming from the head also, think about it. If he looks at ya he's already in position to grab ya. However I think it is the transition from the head to the arms should be changed to mussles so it looks natural. At leggs I think, you could improve it a little by making his buttox look a litle more like a tyronisorous rex, and less human like. I just meen theye need to be a little fatter (is that a word?), from the side veiw. Keap that basic design, its truly one of a kind! | 
| 
 | ||
| Nice Ideas RiverRatt, ill definately be taking some of them onboard before i animate: mainly the spine and leg structures curving over and the Dark skin |