high poly head - w.i.p.
Community Forums/Graphic Chat/high poly head - w.i.p.| 
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| what tools used? | 
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| You can see clearly that it's splines, there are no polygons here ;) | 
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| @Rck : Softimage XSI @maximo: It is all polys, the spline was only for reference of the profile   | 
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| bull man, you just converted it to polys to prove me wrong :P it's all splines as I said. Continue with your work young man! | 
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| looks good to me! | 
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| Looks great :D | 
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|  Getting closer to completing the model. | 
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| Looks good man :o) Does it matter if it was converted to polys? It's 3d modelling. The end result is the same. | 
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| that's one hairy dude.. I think he should shave!! :p | 
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| That's an incredible piece of work! Modelling the beard and hair twisting and tangling in on itself has shown real skill! | 
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| thats some good work there, the only thing that's obvious to me is that its too smooth, you need more crease to balance the model all in all, its a nice model |