dwarven engine
Community Forums/Graphic Chat/dwarven engine| 
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| Recently resumed development on my dwarven game engine - these screen shots show more of the enviroment as well as showing off the newly avialable Plantlife creation modules.. :) Shot of a new module for plantlife  and another ...   one more  The engine isnt playable yet, but it's recieving some work once more... | 
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| i still think you should replace some of those tree/foliage textures OR alpha the edges (thou you would have todo some ordering magic then) as they are hard to look at, but its looking good appart from that!:) | 
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| I agree, it's processor intensive to order the alphas per render though.. Blitztree2 has a new approach but I havent finished it or incorprated it into this project as of yet.. Stay tuned! | 
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| Dude I loved the first release of this dwarven guy and his environment. Good to see you're attacking it some more!!! | 
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| He's a very small dwarf isn't he? Short even for a dwarf? | 
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| He's way to large. | 
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| you have giant dwarfs and small dwarfs you know! | 
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| Resized the dwarf some, although it's just a place holder until the real model is ready... Also updated some of my outdated terrain skins.. :) | 
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| This code should improve the quality of your masks somewhat (should remove the blackish edges evident in the third pic). | 
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| Thanks Skidracer! having a look now. | 
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| >'Blitztree2 has a new approach' BlitzTree2 is out???? As in BlitzTree3D 2? Nobody told me - I shall investigate this - I am a licence payer. EDIT: I see no BlitzTree3D 2 - have you got a beta? | 
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| That looks really good! What are you using to do the terrains? | 
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| Very impressive - nice crisp textures there. | 
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| puki:  Blitztree2 has a new approach but I havent finished it or incorprated it into this project as of yet.. d-grafix - ale | 
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| I want 'Blitztree2'. p.s. I'd rather you called it 'BlitzTree2' rather than 'Blitztree2'. I think having a capital 'T' is better as it looks like a tree. |