dwarven engine
Community Forums/Graphic Chat/dwarven engine
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Recently resumed development on my dwarven game engine - these screen shots show more of the enviroment as well as showing off the newly avialable Plantlife creation modules.. :) Shot of a new module for plantlife ![]() and another ... ![]() ![]() one more ![]() The engine isnt playable yet, but it's recieving some work once more... |
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i still think you should replace some of those tree/foliage textures OR alpha the edges (thou you would have todo some ordering magic then) as they are hard to look at, but its looking good appart from that!:) |
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I agree, it's processor intensive to order the alphas per render though.. Blitztree2 has a new approach but I havent finished it or incorprated it into this project as of yet.. Stay tuned! |
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Dude I loved the first release of this dwarven guy and his environment. Good to see you're attacking it some more!!! |
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He's a very small dwarf isn't he? Short even for a dwarf? |
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He's way to large. |
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you have giant dwarfs and small dwarfs you know! |
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Resized the dwarf some, although it's just a place holder until the real model is ready... Also updated some of my outdated terrain skins.. :) |
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This code should improve the quality of your masks somewhat (should remove the blackish edges evident in the third pic). |
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Thanks Skidracer! having a look now. |
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>'Blitztree2 has a new approach' BlitzTree2 is out???? As in BlitzTree3D 2? Nobody told me - I shall investigate this - I am a licence payer. EDIT: I see no BlitzTree3D 2 - have you got a beta? |
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That looks really good! What are you using to do the terrains? |
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Very impressive - nice crisp textures there. |
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puki: Blitztree2 has a new approach but I havent finished it or incorprated it into this project as of yet.. d-grafix - ale |
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I want 'Blitztree2'. p.s. I'd rather you called it 'BlitzTree2' rather than 'Blitztree2'. I think having a capital 'T' is better as it looks like a tree. |