simple clouds (Image heavy)
Community Forums/Graphic Chat/simple clouds (Image heavy)| 
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|      The simple cloud setup plops clouds at a given height above your scene at a given range, and given density., and with a call to update them. they move about gently. simple calls can change the color as well to represent stormy ect. | 
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| it's just {codebox} and {/codebox} Obviously replace the '{' with '[' | 
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| Forum codes: http://www.blitzbasic.com/faq/faq_entry.php?id=2 | 
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| cool! | 
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| Wow, that is cool. For Mapcrafter 3D view I assume?! | 
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| Thanks. yes those shots are from a map created with Mapcrafter.  Viewed in MC 3D mode. | 
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| Myself I don't like them.  They just look like smoke, not 'cotton woolly' enough for clouds and too grey - like storm clouds but not dense enough to be storm clouds.  I think I prefer a skybox combined with infinite textured planes layered over each other with cloudy textures which scroll gradually - although you obviously cannot fly through such clouds as they only look okay from the ground. | 
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| So dont use them.. in fact.. i didnt supply a cloud texture.. so what are you yapping about?  Use your own textures, or dont use this at all.  I think from my screenshots it should be clear that i wasnt going for any kind of real world cloud simulation.. I can see why alot of people dont bother sharing around here... Jeez | 
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| Looks nice | 
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| They're cool! Reminds me of looking out the window when we were flying back into England...but with an English backdrop of course. | 
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| reminds me of War of The Worlds... ... or Close Encounters of The Third Kind. --Mike | 
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| They look cool man. I tried something similar myself. Do you have LOD on these? Would be cool to fly up and the system produces more clouds as you near them. Looks cracking though :o) | 
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| No lod, its a crude system. wich works for my needs atm.. i will probably optimize it later when my game is closer to finished.. im too busy with game mechanics atm :) Right now its an entityautofade setup. | 
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| Hi RifRaf, Looks VERY good look through the clouds but a bit 'bumpy' in the 3rd screenshot. | 
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| Rad!! I dig em! I like that you gave em the ability to turn different colors. Allows you to set a mood very nicel I would imagine. Red for E-vil, pink for wholesome goodness. Well done! | 
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| @tonyg thanks.. yeah im not much of an artist.. I ran psp and quickly splatted some white and grey paint down.. put a very rough alpha map on it. the cloud textures could be much better.. | 
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| I love em, they go very well with the "mini" feel of the whole map. Your mapcraft tool has a very unique feel to it, where everything around you feels exadurated and 'cute' but in a realistic way. I love it. | 
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| Could you try the codes again? | 
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| Sorry code boxes were messed up across the entire forum. wasnt anything i could do.. seem to be ok now though. |