Sanctus's Free GFX topic
Community Forums/Graphic Chat/Sanctus's Free GFX topic
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I decided to do this post sine I wanth to show you wath I work on... They can be used free of charge and no credit neede only if its comercial(but in anyway tell me) Here are some terrain tiles witch I did in 3D max: Rar version: http://rapidshare.de/files/30556313/Terrain.rar Zip version: http://rapidshare.de/files/30556454/terrain.zip 7Zip version: http://rapidshare.de/files/30556077/7zip.7z Oh and here is a tower I created(both normal and destroyed) Zip version http://rapidshare.de/files/30558069/tower.zip Rar Version http://rapidshare.de/files/30557818/tower.rar 7Zip version http://rapidshare.de/files/30557711/tower.7z here is a proof image that this stuff is for real: ![]() Pls dwld and post a comment if you wanth some improvements I have more but I'll put them once I see that there are ppl that will use it Oh I will also make more |
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Hi Santus, That RapidShare site is confusing but I got this message "You have reached the download-limit for free-users. Want to download more?" |
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hm... I think I'l store them in an other place |
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Nope they work well... No problems for others |
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Nope they work well... They work well for some people. Rapidshare are incompetent in the extreme. They are practically the only such site who cannot correctly determine your IP address. If your ISP uses a series of proxy servers ( NTL, BT, et al do this, in the UK alone ) then Rapidshare's crappy programming detects the IP of the proxy server instead of your own IP address. Thus all users on one proxy server are considered one person, and will be mostly unable to download anything. There are ways around it, but since it would help people break the terms of Rapidshare ( people could get around the genuine bandwidth limits ) I won't mention it. It would probably be better to use a host who know how to detect an IP address. Try these guys, they seem good. http://www.badongo.com/ |
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Thanks for the gift! The 3d files themselves are not useful to me, but that pic of a guard tower gives me an idea for a project I'm working on. |
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Very nice tiles. Though, i need 256*128 tiles. Is there anyway you could upload (if you have) them in this size? |
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I can rerender them... It willl take a lot of time though... I'll do it tomorow |
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That would be very nice of you. Thanks in forward. |
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I finished a new Sprite here is how it looks like:![]() It has walk(with some tools),idle and working with every tool the tools are pickaxe,axe,spear,and a thing to work the ground Here is the dwl link: http://rapidshare.de/files/31176423/Worker.rar |
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very nice character. How are the tiles coming along? |
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damn sh*t I forgot about them... Starting now Btw would you need another terrain? I was planning to introduce lava |
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Lava would fit in the content of the project too. |
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As promissed here they are... NOTE THAT THE IMAGE IS JPG AND ITS ONLY MET TO BE A PREVIEW!!!!!!!! DON"T USE THAT. DOWNLOAD IT FROM BELOW ![]() The download links: RAR: http://rapidshare.de/files/32238366/Terrain.rar ZIP: http://rapidshare.de/files/32238818/Terrain.zip |
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Many thanks to you. They are even better than I expected :). Lava looks very cool. |
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oh but just put credits pls (to Atzberger Lorin (aka Sanctus) And if you have more requests u can ask me |
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Yes, you will be credited. And thanks for your furthure help. |
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Np Now... anyone? More requests????? |
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I'm currently writing a parallax mapping shader, and it would be nice to have some decent media to play with to see how good the shader looks. How about a high-poly scifi-style crate which has a lot of detail but is essentially still based around the shape of a cube? Then I could make a normal map and height map from the high poly version, and put them onto a cube with parallax mapping. No need for you to do the normal map or height map, I can make those from the geometry. |
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errr... so wath do you need? I can do some crates but they will be isometric... Srry i don't release 3D scenes or objects(they are my blueprints to prove that I did them) |
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Ok fair enough, I didn't realise you were only able to do 2d work. If the quality of the crate was good, I was going to ask you if you wanted some paid work but if you can't release the models then I wouldn't have been able to use you anyway. No worries, let someone else have a request. :) |
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hehe Well if its paid I give 3D-objects. That's my way... I make free 2D gfx (or paid if its requested and to much or to complex) If you wanth 3D-objects then you could pay me... I also do lowpoly stuff(though I'm still practicing on my textures) Oh and as you see if its free anyone can have it but if its paid only the one who pays for it gets it and no one else. |
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For paid work, I expect a good portfolio. If you have one, let me have the URL and I'll take a look. I suggested the free model ( for everyone ) because that would have enabled me to judge without seeing a portfolio ( and you don't have one in your signature or profile so I figured maybe you dind't have one. ) But like I say, no big deal. Unlike work I've struggled to give money away for in the past, I think it'll be easy to find someone to do this. |
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Well I don't really have a portofolio.... I just make free/paid gfx. I've been doing this for about 2-3 years and I have a lot of ppl who ask me to do gfx for them... Anyway since u just wanth a crate... pls tell me details and I'll make it |
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As I said I wanth requests so that I will make the comunity happier... No one is interested???? |
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Er, could you make flat previews? I would use them for 3D terrains. |
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Er, could you make flat previews? So that you can use it as a texture. I would use them for 3D terrains. |
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Nope... if I do it so I will give away my textures.... |
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Is there anyway you could do some isometric vegetations? |
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yes... i will do But please tell me wath would you like And also tell me if you would wanth to work on gameswith me ( I just do the gfx) And about the vegetation... size and any other detail would be nice [edit] Also a bit busy working an a comrcial gfx(note that the free gfx does not resamble the quality of the comercial one) |
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Some trees and bushes would be nice. Size should be some where around for 256*128 tiles and height about 128 or a little more. |
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Andreas, what do you mean by isometric tree or bush? Have at look at the bushes here |
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yeah I know those.... I stick there on the forum(i'm bilaboy) but mine are more realistic(well.. except for that stupid man) those use plain colors for leaves witch i really disagree And Andres I will do some but today I gota go to a funeral. |
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@Sanctus, I was using those as reference. Andreas, what do you mean by Isometric tree or bush as they'd look normal 2D wouldn't they? You might also want to look at World Creator which can create similar images in iso, top-down , psuedo-3d etc view. |
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@tonyg, I am using World Creator. The link you gave has cartoon style bushes, but they wouldn't fit with the tiles that Sanctus made and they are too small too. @Sanctus, i'll be waiting. For an example i could show you this tree though the brightness isn't the best for those tiles: ![]() |
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Blimey, maybe I wasn't clear. I am not suggesting you use the images at that link. What I was asking is what do you mean by Isometric tree? The image you posted is, basically, a 2D tree. Are you asking for the same tree viewed slightly from above or more images the same as the one you posted? If you have WC have you seen this ? Notice is says "I only spent a couple of minutes making the above Tree Mask but the finished result is passable as tree. You could obviously spend more time to get the exact results you want." |
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I think it would be better if the view is a little more from above, but I'm not sure. When I downloaded WC then the homepage was down. Thought it was abandoned or something. I've never really understood the masks in it, but I'll observe the forums... |
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Dude he means a 3D tree prerendered with isometric angle. And I will be doing cuz I also need some for my isometric engine(in fact thats why I made the tiles :D) [edit] oh and as i said... Do you wanth the deal where I help you with gfx and you help me with programming |
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Deal! |
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Ok so if its a deal then pls help me with my isometric engine I posted on BlitzMax Programming(the title is "Could someone explin this code?" or somefin) I'm starting on some trees but I'll only work for 2 hours cuz i have to go to that funureal I said in a previous post |
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I codn't really work much but here are some trees (note that 2 of them are build-in from max... the not so cool ones :D) http://rapidshare.de/files/33022148/treepack.rar I'm also trying to get my tree generator to work so that I wonth have much to work |
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Just in case Iso trees |
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Sanctus, do you do custom work? I need some 3d models that are in this style of art work.. I could pay you if you are interested after you finish these other guys work. If your interested post here or shoot me in email that's in my profile.. Great work btw, Thanks, Chad |
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Check u'r mail |
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Um.... anybody wanths gfx? I can do isometric for free :D And maybe 3D if you ask nice ;) |
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Sure...I need an Axe, Treasure Chest, and Minotaur. :) |
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Sanctus, I would like a procedural shield graphic, thats invisible when "on". But flashes when hit by a projectile. And then back to invisible. with the size of it being a variable so it can go around any size ship. is that doable? id like a nice beam weapon effect too :) |
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huuuh? Dude can't u atleast explain more clear like a bit the shape(I guess it like a sphere) oh and the falshing thing is made by you not by me. I can't change materials on diferent frames. And chroma: I saw you do your own graphics and it sounded like you asked that just to ask. Remeber: allways tell a lot of details. |
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for some reason this being a programming place I thought you were doing it procedural. (with code) yes the shield is a circle. hmm i did leave out some details. its for 2d. top down view. so yes the shape would be a sphere around the ship, protecting the ship. all the xample you need here. ![]() |
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Lol@... /Graphics Showcase/Sanctus's Free GFX topic for some reason this being a programming place Dont try and save it with sarcasim. I think Sanctus, (And yourseflf apparently), are correct thats an effect best done with code rather than amin frames |
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You asked for a request...then you don't take it seriously. I do some of my own graphics but it's always nice to see what other people come up with. And for the details...it needs to be 40x40 and it's tile based. Fore a good example, check out the art in Eschalon Book I. Whoever is doing that art is doing a really terrific job. I just hope the gameplay and coding match the art. :p |
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Sanctus, i read you are creating a top-down game noe, not isometric. Wanted to say that I myself use B+ not Bmax, but i could provide you with some isometric functions if you'r still interested. |
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Um... I prefer to keep it topdown cuz if I make it isometric then it will be hard for me to finish it. I need to take it step by step |
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well H&K pardon if this newbie has no idea how to create that effect with code. and right now is only beginning to get the ability to code combat into his game. |