more character stuff
Community Forums/Graphic Chat/more character stuff
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figured i would create a new topic as the original page will become huge if I keep adding to it.![]() skinning is more or less done. gotta build two lod's and finish the teeth and inside mouth. done a pretty good walk cycle, but need about 10 more done. |
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Oh, i like it! Nice work as always. You need a female adventurer too btw! |
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Very nice. Is this for a Blitz Project? |
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Thanks guys. This is part of my first model Pack - I will test it in Blitz, but its just a shame that there is no proper normal map support for it. Ross C , the female is under way, but still a lot of work to do on it. - should be fun to do though Any suggestions would be welcome - might give hima backpack and some tools/weapons |
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I can help you to get your normal map working in blitz if you want ruz. One direction light only though. |
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Lovely, Shirt looks a bit thick and chest muscles need some better definition via normal map I think. But those are small details apart from that really professional. |
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Sniff. |
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Nice stuff. |
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yeah Mortis, still a few tweaks to do, so will sort out a few of those issues. Ross C I would love it if normal mapping worked properly in Blitz and you can have a go if you like, but I have a feeling it just doesn't look as good as it should . It not just getting a 'normal map look', it has to be able to support specular maps as well. just been looking at dx studio which has proper normal map support. seems pretty cool as does truevision |
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looks great |
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little update on this.![]() I am pleased with how its coming out, but am wondering if its the sort of thing people would buy. Probably folks will go more for military stuff/swat team etc. |
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![]() too many pies and curries:) |
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I could test it with minib3d if you're interested. It supports normal and specular mapping. and a lot of other stuff. Great model btw :) |
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With the glasses on, he looks like a young Mickey Rourke. |
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klepto2 - sounds good. give me a while as I have to make the lods and do a few more anims Duffer - mickey rourke looks a bit rough theses days. he was cool in angel heart. |
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Looks good generally, although the legs look way too short. |
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Sorry Bill, but you are just plain wrong, the proportions are spot on - 8 heads high more or less with the groin dropped slightly because its baggy pants. EDIT :I concede that the waist could be raised a little, but I think the legs being way too short is a bit over the top:) |
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![]() updated with waist raised higher fixed version on the left |
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These are all WIP![]() ![]() ![]() ![]() not too keen on this character so far, I just find shorts hard to make look good. ![]() latest version of the naked dude. Textured mainly in zbrush then overlays in pshop ![]() haven't got too far on this, so you can hopefully see this progress over the next few weeks. I have only really worked on the head and boobs so far ![]() This was done in about 2 hours, all in zbrush and using the standard brush - apart from the lace holes which used a variation of the standard brush ![]() same deal here - standard brush subd level 5 detail |
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Great work, as usual. The Barbie Gender kind of confuses me :) Character Design became a Higher Arts discipline IMHO. Just compare this to the early FPS Characters. Amazing! |
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cheers jfk. yeah there is certainly a lot more to producing a character these days. trying to work on the high res/ low res/ diffuse textures/specular texture and trying to stay focused is quite tough. yeah the female needs more work , but she will look nice when i have finished hopefully |