Testarossa inspired low polygon car
Community Forums/Graphic Chat/Testarossa inspired low polygon car
| ||
![]() The above model is part of the current game I am working on. Created in blender! |
| ||
that looks very nice but how low poly is it? |
| ||
Looks good shaggy. Show us your wireframes! |
| ||
![]() Total verts = 254 Total triangle polygons = 426 |
| ||
Dont look now but someones nicked ya wheels ;) |
| ||
Looks good and very polygon efficient. Perhaps the bit where the wheels go could have a few more polygons? Although probably fine as is if you aren't looking really closely at that part of the car very often. |
| ||
This brings back memories to Need for speed 1... wouldn't mind taking a spin on the "Alpine" course :) |
| ||
looking good... and in blender too boot. |
| ||
Whats "boot" about blender, it rocks :P Nice car btw :) |
| ||
Let me expand on my turn of phrase, I am a great fan of blender - so when I reffered to blender in that form it was a complement. I'll try not to be so short hand in future. I like blender, back on thread I like shagwanas testorraso more.... (;-) |