Candy's Space Adventures v9.37 is soon ready!
Community Forums/Graphic Chat/Candy's Space Adventures v9.37 is soon ready!
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Hi everyone, I've started random terrain, more than 1700 planets are now available in the new game. I'm using Perlin Noise as algorythm to produce those terrains. Terrains are colored with gradients according to the height color from a range of 0 to 255. I hope to get bigger terrains soon to make the planets more realistics. - 256 x 256 terrains, a Color Map and A Height Map. - Trees ( With leaves, Pines, Palms and littles bushes ), great flowers fields may appear and Ennemies may appear randomly on those terrains. - Bonus ( Candy Bones (100), Crescents (20), Golden Bones and Silver Bones ( 5 Max ) ). I have to look foward and find many algorythms that may be used for the game. The game appeared on softpedia.com, sourceforge.net and gamefront.com. The version 10.37 is published on: cnet.download.com. This game is free and for everyone. _______ Watch my 5th Trailer for this game: _____ Friendly, |
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Hi everyone, - Candy's Space Adventures official Blog - Here is my new Weblog for a new game: - Candy's Space Mysteries official Blog - _______ See my Download Candy's Space Adventures v9.37 link for more infos about this game ! This is my official blog for Candy's Space Adventures. I'll expose my new ideas here on the forum. Hope you'll appreciate this nearly completed version of this game. Friendly, |
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Hi everyone, Here is the new Candy's Space Adventures Logo: ![]() Candy's Space Adventures: The Messages of the Lillians new Logo. I've started random terrain, more than 1700 planets are now available in the new game. I'm using Perlin Noise as algorythm to produce those terrains. The game appeared on softpedia.com, sourceforge.net and gamefront.com. - 4th gallery (v4.01) of Candy's Space Adventures - _______ The version 9.37 are published on: www.softpedia.com. The game is free and for everyone. Screenie here: ![]() Click above to see! Friendly, |
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Candy in Space 3: Part 2: version 1.98, Trailer 4? Seriously, WTF? Just give it a name. |
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Bravo Xylvan! Looks good. Your dedication for this title is inspirational. Perhaps, if you added an educational element to it then you could definately start making some money by targeting children. |
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I'm not sure it's all that inspirational. It's just the same old broken stuff, over and over again, year upon year, without even a hint of improvement. Or am I missing something? Last edited 2013 |
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I'm working on Lights 5.45th version of: Candy in Space III: Part II, Another Dogs Mission. - Ufos floats in mid atmosphere and may target Candy and Noopy. - I remastered the clouds. I have to watch my list of ideas in order to continue this exciting game. |
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I like your stick-with-it-ness in spite of many many criticisms, Xylvan. It probably would help a lot of people though if you'd be less fine-grained in your version releases... like just wait until you have many more major changes implemented before you do a new release, otherwise it starts looking like you're `over excited` about very small changes and I think that's partly why a lot of people lose their patience with you. As end users we probably shouldn't be caring about version 2.57... more interested in like version 2 and version 3, and when you've added a whole new world, not just a few small features.? Anyway... take what people say with a grain of salt and carry on! |
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Due to the Candy in Space IV: Messages from the Galaxy. and many other reasons, the game Candy in Space III: Part II will be available in free version. It will be online soon ! |
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Is Candy in the spaces IV like candy in space IIIpt2 with more bones? If so, count me in. |
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I'm presently uploading my games to a secret server, I'll add them to xylvan2.freeheberg.com. Every games are in their final form. I estimate theres altmost 16 altmost different games. Message to John Galt: ok, I'll start soon ! Friendly, |
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I estimate theres altmost 16 altmost different games. I estimate that there is one game, with 16 names? |
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lmao! |
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I estimate theres altmost 16 Or to put it another way, 15 games that are nearly the same. altmost different games. |
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Why do you do what you do ? Do you earn good money by selling these games ? or with ads ? or with a secret technique ? Do you have many fans and you do it for them ? Is it just for you ? What is it ? I don't understand. |
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I like the new 'Xilvan Design forum'. I can't wait for the community to build up. |
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Why do you do what you do ? Do you earn good money by selling these games ? or with ads ? or with a secret technique ? Do you have many fans and you do it for them ? Is it just for you ? What is it ? I don't understand. He does it because he enjoys it. And since he's hurting nobody here, there's absolutely no reason for people to hassle him about it. |
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I tend to agree with Zethrax on this one. |
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@Zethrax Well Said. |
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@Zethrax +1 |
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I was not trying to be agressive or to hassle him, i was trying to understand where he gets his motivation. I sometimes have problems to keep working on a project and when i see how Xylvan has made so many games and updates, i wonder where he gets his motivation. You know, having good reasons to do something is a powerfull force. And understanding how to use this force is, i think, useful. But if you don't want to answer, no problem. |
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Hi everyones, Since sometimes, my motivation needs help. I'll looking at the future and I see some new projects. I'm not sure to give that many worlds in next game. Maybe a limit of 100 planets habitable or not will be added. Now, the goal of the new game, finding an eartlike planet. New other project soon ! Friendly, Alex, Xilvan Design |
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If all you want is to make the game as big as possible, consider adding procedural world generation, then you can make a whole galaxy with the roll of a random number generator. |
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Have you considered a FPS horror version of Candy? Where you are fighting a rabid Candy and her minions? Perhaps a modern day Cujo meets Silent Hill? |
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Hello there, today I'll work on the scenario and I'll elaborate the main ideas. For the moment the 4.57th version of: Candy in Space III: Part II, Another Dogs Missions and the 0.57th version of: Lights of Dreams III: The Wings of Winds. are available on my page. Maybe is the last version of this game. The goal was to finish the game by adding the missing parts. Friendly, |
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Hi everyone, I'm presently brainstorming ideas for my upcoming game: Candy's Spatial Adventures: A Messages from the Lillians. Candy will get a new spaceship, an inter-stellar and an inter-galactic ships. It will be possible to custumise the found planets. Friendly, |
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I admire your tenacity, Xylvan. At the end of the day, you may end up having created more with B3D than anybody else. |
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At the end of the day, you may end up having created more with B3D than anybody else. Good point. I'm presently brainstorming ideas for my upcoming game: I admire your ability to stick with it Xylvan, most of my game oriented projects within Blitz3D tend to stop in development never to see the light of day once I get it so far, you have the drive to keep improving your product. |
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Hi everyone, In v5.27, I've created a new hud for space. I tried everything to capture it as new gallery of screenshots. ( click to see the Gallery III) I've enhenced the Tree of the World area. Now the leaves move through the winds. I'm presently starting the new inter-stellar and inter-galactic project. I'll start modeling an inter-stellar ship and continue with an inter-galactic one. |
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Hi everyone, Now that the logo is done, I'm presently searching for algorythm to create an universe with 7 galaxies with many planets. I've found something very interesting to render worlds: Perlin Noise. I'm presently working on planning of this new game. Remember to download version 5.47 of: Candy in Space III: Part II, Another Dogs Mission. Friendly, |
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*** Captain Amon *** Candy can you quickly head down to the main airlock and make sure there are no rats, creepies or anything like that in the Space Suit section? The last thing we need is little nibblers chewing through the space suits. *** Candy *** *>>> Google Animal Translate Initiated <<<* Woof Woof >> Of Course I can << CANDY HEADS TO THE AIRLOCK *** Candy *** Woof Wof Wooof Wofoof >> Everything Seems to be..........SQUEEL!! *** Ramone - 2nd level Pilot *** CAPTAIN... Candy has been blown out of the airlock...The 'Release Airlock' switch was actioned.... *** Captain Amon *** ' Raises Eyebrows, fixed head position...Eyes look left...Eyes look right.... |
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Well, somebody really spaced the pooch there. |
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Hi everyone, Recently, I decided to release a new version for my new game. See in first post what changed ! Synopsis I've got an idea of scenario: "During a trip to the space Candy and Noopy's ship get suddently trapped by a vortex. Now they are sent far away from the Lillian Galaxy and discover new worlds. Will-they be back soon from this distant Galaxy ?" - The Story - I've added a new effect to the game: Lens flares. Visit my Blitz Game Blog - Candy's Space Adventures v4.57 Worklog - for more infos. Suggestions here, on the forum. Friendly, |
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I've added many new effects to Don't you mean "a new effect".. :/ ...or "lens flare and....." the game: Lens flare. |
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I'm presently looking for a way to create a lens flare in both Space and planets. Version 1.27 is near completion. I'm presently looking for more ideas for this game. Friendly, |
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How about vehicles you can drive around in? That could be fun. |
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Maybe for lunar expeditions. - The dogs may exit from the ship for narrow missions like - Various kind of seeds like like pine trees, palm trees seed and flower bulbs. - The seeds may have a "take" animation. I've changed the logo a bit and maybe I'll use realistic galaxies shapes. New ideas soon ! |
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How about vehicles you can drive around in? That could be fun. Did you miss the Candy racing game? |
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I've unlocked the asteroids for better challenge. Recently, I tested my new game Candy's Space Adventures v4.01. In Normal Space Mode, it gives the 63 planets of the first solar system visited in Candy in Space III: Part II. In Stellar and Inter-Galaxtic Modes, it is possible to come back in the Normal Space Mode and visit every planets of the first quests. This Xilvan Design game are on cnet.download.com, softpedia.com, sourceforge.net, gamefront.com and more on Google ! Edit: Thursday, February 27, 2014. Spiral Flowers Seedling are added in the game. Simply: - Left-Click for flowers. It will cost only one seed for 32 spiraled-flowers. and - Right-Click for a tree. Each tree costs one seed. In this new version I have finally found how to shoot and destroy asteroids, comets and evil ufos. I debugued the cages' counters. Now it work perfectly. Friendly, |
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Hi everyone, Version 5.75 will maybe featuring virtual players everywhere in Universe! In this version, everything work properly for this time. Friendly, |
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Hey Xylvan. Your game is famous. Even my non gamer mother knows about it. In fact its the only blitz game she knows about for the past 5 years. |
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Hi everyone, I'm still creating this game since above a year. I'm up to create a new game titled: Candy's Space Mysteries: A Mission for Blue Earth Planet. In this game, Candy & Noopy must save the Earth. Friendly, |
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I'm glad you are still having fun with Candy, Xilvan. I think by now you must be the most productive member of the Blitz community (in terms of games released at least!). I'm glad you have been able to get so much from B3D. I suggest you try Robocraft just for fun. Darkheart |
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I think by now you must be the most productive member of the Blitz community (in terms of games released at least!). I think Jayenkai holds that particular accolade, with 300+ games. Even though most if not all were written in Monkey, it still counts as part of the "Blitz community" in my book. |
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Games released? I see just one? |
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I think by now you must be the most productive member of the Blitz community (in terms of games released at least!). It depends on what you consider a "released game". I consider the games of Xylvan more WIP than finished games. If you want to see complex finished games made with blitzbasic, take a look at Tecno, Venus Hostage, Eschalon book, Tank Universal, Stranded, Solar system explorer, CSP demos. This is another level ! |
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Xylvan might release a new version 2 to 3 times a day, but he's is the most optimistic blitz user here. Unfortunately, I'm the opposite. Jason |
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I hear you, Jason! I'd rather be completely unknown than being the Ed Wood jr. of blitzmax.com! |
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Fortunately for the forum, most members don't post a new screenshot or a new demo each time they do a little improvement in their project. Else it would look like the google play store ! |
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Games released? I see just one? Indeed. Anyone else watch Bagpuss as a nipper? Reminds me of the mouse mill.http://www.veoh.com/watch/v13107551jzpGZsFG?h1=Bagpuss+08+-+The+Mouse+Mill |
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Oh my. Bagpuss. I could barely watch more than 2 minutes of that. So slow and ponderous... Sorry I couldn't face watching any more of it to find out what the mouse mill was.... ;-) |
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Anyone with any class knows it's quality. You know nowt I tells ya!!! ;D |
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Oh, the mystery of Bagpuss, that takes me back. |
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Hi everyone, I've just published v10.37 of my everlasting game: Candy's Space Adventures - The Messages from the Lillians. It is free and for everyone, i recommand you to test it! I'm looking for new ideas for games. |