portability question
Community Forums/Monkey2 Talk/portability question| 
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| With the announcement of MX2 I am wondering will MX2 be able to compile monkeyX code without modification? I ask as I have projects currently in some state of development and would like to whack em to MX2 when its out there. I think a list of changes somewhere would be good too :) | 
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|  With the announcement of MX2 I am wondering will MX2 be able to compile monkeyX code without modification?  Mark had mentioned that he hopes that MonkeyX code will be reusable without much modification. So I guess you will have to do some porting work. | 
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|  With the announcement of MX2  MX2? Hmm...i kinda like the way that sounds. | 
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|  MX2  Oddly drawn to that as well :) | 
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| Me too lol | 
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| It actually feels cooler to say "MX2" rather than "Monkey-2". Alright, i'm going with this one over the original BlitzBollox title. | 
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| I still like BlitzNext. | 
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| Hey I know what about BMX2 ;) | 
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|  I still like BlitzNext.  Wow...thats actually kinda difficult for me to say correctly. | 
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| BMX2 was the code name for MonkeyX | 
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|  @Neuro: Wow...thats actually kinda difficult for me to say correctly.  Wow...on second thought, you're right. :/ Maybe MonkeyNext would be cleaner?  @EdzUp: BMX2 was the code name for MonkeyX  Correct, but technically it was Monkey then, not Monkey X. | 
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|  Maybe MonkeyNext would be cleaner?  Eh...i rather have it so that I don't have to say "monkey". I'm still liking MX2 :). | 
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|  BMX2 was the code name for MonkeyX  Orz.... didnt you see the ;) :P | 
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| Lol :) | 
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|  BMX2 was the code name for MonkeyX I've just found a folder in my computer with this name and a first Monkey alpha with a ultra small jungleide versoin (it was called LemonIde at that time). It's nice to see how much it's been all improved! |