| Mark, Is it possible to allow for cyclic generics?  This would really help with chaining method calls with a factory/builder pattern.
 
 
 Class Entity<T>
	Method One:T()
		Print "One"
		Return Self
	End
End
Class Enemy Extends Entity<Enemy>
	' Method One:Enemy() is inherited
	Method Two:Enemy()
		Print "Two"
		Return Self
	End
End
Class Player Extends Entity<Player>
	' Method One:Player() is inherited
	Method Three:Player()
		Print "Three"
		Return Self
	End
End Then we could do something like:
 
 New Enemy().One().Two()
New Player().One().Three() Rather than the current ugly way:
 
 Enemy(New Enemy().One()).Two()
Player(New Player().One()).Three() Usually, One would have to return the base class, which means we would need a cast to continue using the methods in the subclasses.
 
 
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