I made a model at last (and a question)
Community Forums/Showcase/I made a model at last (and a question)| 
 | ||
| I've finally managed to make a model with 3D Canvas LP. Its a helicopter of sorts and I've exported it as an X format model so I can play with it in Blitz. The question is: how can I access the child entities? I've tried using rotor=FindChild(heli,"mainrotor"), but Blitz reports the entity doesn't exist. If someone could look at the X file and give me a clue, I'd appreciate it. The link is here. Anyway, heres a picture of it. Don't laugh too hard.  Have fun. | 
| 
 | ||
| Hey, your helicopter model is really cute, well formed, I like it! :)  I'm not sure about how to access child entities yet, I'm yet to get my hands that dirty. ^^ | 
| 
 | ||
| Are you loading it with LoadAnimMesh? the normal Loadmesh doesn't preserve hiarchy.  You also need to remember that the mainrotor might be the child of a child. | 
| 
 | ||
| >>> LoadAnimMesh() <<< Ah ha! Thanks, bot builder! I'll bet thats it. God, I'm cack at this 3D stuff. Have fun | 
| 
 | ||
| "You also need to remember that the mainrotor might be the child of a child." This doesn't matter with FindChild. That command will look for any child lower in the heirarchy than the specified entity. |