Juno Nemesis: Remix shot
Community Forums/Showcase/Juno Nemesis: Remix shot
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![]() Juno Nemesis: Remix. Coming soon! |
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Was Juno coded in Blitz? Only the web page says it requires DX8, and then if you go to the free demo page, it says it only requires DX5! |
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Yeah, it is coded in Blitz. That really should be fixed. |
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What's been "Remixed", aside from "enemies.bb" and that damned sexy looking neon purple? :P |
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Pretty much everything in comparison to the version available now at MKing... |
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The original Juno was coded in 3DRAD by Rodney Smith......though had lesser quality graphics, was a lot easier to play. I'm lookin forward to the new Juno Remix. |
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Woo. I hope your game is 2 player. |
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though had lesser quality graphics, was a lot easier to play. Not anymore. Woo. I hope your game is 2 player. Nope. |
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looking excellent; as always. |
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That is looking very good. Makes me want to go and play "Gyruss" or "Beamrider". OK the fact that my C64 is not connected to anything and hidden under 3 cm of dust makes resisting that urge a bit easier. Anyway your game looks like it is really fast. |